Version 0.9013Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.
EDIT MODEFixed bug causing broken visuals when selecting parts. (Caused by certain resolution settings)
MATCHESFixed bug related to idle wrestler placement during wrestler entrances.
Fixed bug allowing you to chain Jump From Post moves more times than intended.
Wrestlers stay down for longer after being hit by a Run Up Turnbuckle move.
CPU LOGICFixed bug preventing wrestler from using slingshot moves into ring.
Fixed bug where wrestler wouldn’t attack after dodging a move while being Irish whipped.
Fixed bug where wrestler would execute a Performance at the beginning of a match if a Performance was set to [Stand (SML)].
Fixed bug where Priority Attacks wouldn’t trigger after dragging opponent away from ropes.
Fixed bug where wrestler would sometimes use a non-priority move against a dizzy opponent.
Fixed bug preventing [Priority Attacks > Opp.Down] from triggering.
Fixed bug preventing Follow-Up Attacks after a Spider German Suplex.
Fixed bug where CPU wrestler would shake if you ran around them.
Made it so post attacks can no longer be countered.
Made it so that if the opponent recovers while executing a corner attack, the wrestler will stop the attack.
Follow-Up Attacks no longer trigger if initial attack misses.
Adjusted parameters for deciding to drag a downed opponent away from ropes.
*Wrestler now more likely to drag opponent.
http://steamcommunity.com/app/564230#scrollTop=374
Kinda sucks post attacks can no longer be countered, although i felt like it happened a little too often before.